// Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. let win
function createWindow () { // Create the browser window. win = new BrowserWindow({width: 800, height: 600})
// and load the index.html of the app. win.loadURL(`file://${__dirname}/index.html`)
// Open the DevTools. win.webContents.openDevTools()
// Emitted when the window isclosed. win.on('closed', () => { // Dereference the window object, usually you would store windows // in an array if your app supports multi windows, this is the time // when you should delete the corresponding element. win = null }) }
// This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.on('ready', createWindow)
// Quit when all windows areclosed. app.on('window-all-closed', () => { // On macOS it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q if (process.platform !== 'darwin') { app.quit() } })
app.on('activate', () => { // On macOS it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (win === null) { createWindow() } })
// In this file you can include the rest of your app's specific main process // code. You can also put them in separate files and require them here.
最后 编辑一下index.html
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<!DOCTYPE html> <html> <head> <metacharset="UTF-8"> <title>Hello World!</title> </head> <body> <h1>Hello World!</h1> We are using node <script>document.write(process.versions.node)</script>, Chrome <script>document.write(process.versions.chrome)</script>, and Electron <script>document.write(process.versions.electron)</script>. </body> </html>